Unguided
Rockets can be fitted to many of the CAS aircraft and helicopters used by both
NATO and WARPAC forces.
Unguided rockets
are fired from pods installed on CAS aircraft or helicopter, typically on wing
hardpoints. If 2 pods are carried, one
will be on each wing.
When
triggered, each pod fires 2 rockets. All
pods on the CAS aircraft or helicopter must fire an equal number of rockets at
once. So, a CAS aircraft or helicopter
with 4 pods would fire a minimum of 8 rockets a turn. Note, multiple salvoes can be fire at
once. The total number of rockets per
pod is shown in the Sample Unguided Rocket table below.
Unguided rockets always
attack the Top armour of targets.
Unguided
rockets use a unique variation of the Indirect Artillery Fire rules. They work as follows for CAS Aircraft:
1. Place the CAS Aircraft on the table
approximately 20” from the target.
2. Give the CAS Aircraft the Roll-In &
Attack order and determine the number of unguided rockets that will be fired.
3. Roll an Observation Check to observe the
target. If successful, place a point-of-impact
marker on the target.
4. Draw an imaginary line from the CAS
Aircraft to and through the point-of-impact marker.
5. Roll 1D6 on the Unguided Rocket Accuracy
Table
Unguided Rocket Accuracy Table – D6
D6 Result
1-2 Drop
Short. The pilot fires the unguided
rockets from too far away and they drop short of the target. Roll 2D6 and move the point-of-impact marker
the indicated distance down the imaginary line towards the aircraft. This is where the unguided rockets will hit.
3-4 Hit! The unguided rockets are accurate and impact
centred on the point-of-impact marker.
4-6 Overshoot! The pilot has been flying too fast and the
unguided rockets overshoot the target.
Roll 2D6 and move the point-of-impact marker the indicated distance down
the imaginary line away from the target.
This is where the unguided rockets will hit.
6. Use the Artillery Barrage Accuracy Table
to determine misses, potential pins and hits.
Helicopters
The only
difference with helicopters is that Helicopter must be given the Manoeuvre and
Fire order and end its movement in the 20”-30” range band away from its target.
Forward Air
Controllers and Unguided Rockets
If using a FAC,
he can place the point-of-impact marker using the Request Close Air Support
order for a CAS Aircraft or Helicopter strike.
This means the pilot does not have to roll to observe the target


Could you please have a read or even better a playtest! Do the rules as written make sense? Do you think they reflect the reality of 1980s unguided rockets? Are they confusing? Do they break Battlegroup?
I am worried that these rules make rockets too powerful, so feedback on that is also welcome.
Let me know what you think.
I've also uploaded a PDF of these rules here and in the Rules tab at the top of the page.
Thanks
Richard