29 May 2024

American Heavy Weapons Teams

2024 was the year I was supposed to concentrate on finishing as many Americans as I could - both WW2 and 1980s.  Whilst not being as successful or focussed as I planned - I have made some headway with the infantry of one WW2 force basically complete (missing 2 figures damn it) - I've also managed to get a few Cold War chaps (or dudes) completed from a couple of different manufacturers.  So here they are:

This is a Zvezda Stinger Team



This is a Zvezda .50 Cal HMG Team



This is a converted Mk-19 Automatic Grenade Launcher Team.  The figures and tripod are from Zvezda (from the HMG Team obviously) and I'm pretty sure the Mk-19 is from a Dragon HMMWV kit.


 Sticking with the Zvezda theme - this is their M-60 GPMG Team.



This is a Elhiem Figures M-60 on a Sustained-Fire mount.

Finally the group photos:



That's it for today.  Next post will be the 9th ID List.

Thanks

Richard

20 May 2024

Unmanned Aerial Vehicles (UAV)s in the "Totally Unofficial" Battlegroup Cold War Rules

Currently I'm writing the army list for the US 9th Infantry Division (Motorised) the High Technology Test Bed force for the US Army in the 1980s.  They either had, or kind of pretended to have, a lot of very cool bits of kit for the day and worked up these disparate bits and bobs into a well functioning motorised brigade which performed well in various exercises and tests.

As I've been reading about this division, I came across a few references to their use of UAVs - specifically one called "Mercury Green".  It appears this UAV was used to provide long-range surveillance, route reconnaissance and more - even some limited EW tasks.  Information from the UAV could be down-linked, processed and digitally reported to appropriate users in real time.  All the elements could be carried on HMMWVs.

Previously I had not considered UAVs to be part of a tactical battle as represented in Battlegroup.  My information on at least what I could see as the more prevalent UAVs of the day such as the Canadair CL-289, showed they had more of an operational role - flying pre-programmed routes, recording data onto something like video tape and then delivering the whole package back to base once it had completed the whole mission.  The tape was then analysed and the intelligence would be used primarily for planning purposes - rather than real time intel that could be used to direct artillery for instance.

Mercury Green appears to be well ahead of those other systems - but so far I've failed to find anything else about it.  I think therefore, it may have been a code name for the Lockheed MGM-105 Aquila, seen here. 

This UAV fits into the timeframe, and was part of a target acquisition, designation and aerial reconnaissance platform which was what I imagine was a low-light TV camera and a laser designator - specifically to lase targets for Copperhead rounds.

Interestingly, after the success of Israeli UAVs over the Beqaa Valley in 1982 the US Army pushed for Aquila Lite, where all the UAV assets could be fitted to HMMWVs, unlike this standard Aquila being launched from a 5-ton truck:

The other option of course is that Mercury Green was a cover name for the IAI Scout or the AAI RQ-2 Pioneer, seen here on the back of a 5-ton truck:

That's all academic in a way - as now, after ignoring them, if I wanted to properly represent this cutting edge motorised division, I needed some rules for them.  So here's what I've come up with so far - it's a little like the EW rules in that you'd get a bunch of options but you have to choose 1 to be used once per game.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

UAVs are Restricted and Unique.  Taking a UAV allows a player to employ it once per game.  When employed the player must roll a D6.  On a roll of 3+ they can then select one of the following UAV options to take: 

  • When your opponent has rolled for reinforcements, you may choose the enemy units to be placed on the edge of the table
  • Just before the first turn of the game, once both sides have  deployed you may change the aiming point of one of your Timed Barrages.
  • For one turn the UAV acts as a Forward Observation and Lasing Team and may direct one Copperhead PGM round.
  • Add +2 to your own side's counter-battery fire
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

So that's my current thinking.  I'd be very interested in any additions or subtractions you make from these rule ideas and any feedback such as what you'd think this would be worth points wise.

Please note that I'm only really considering this for the 9th ID (Motorised) at the moment, so it's not like this will significantly shake up the game.

Thanks as always

Richard



13 May 2024

US Army Europe and US Marine Corps Data Cards!

People started asking about US Data Cards years ago when I wasn't the one creating them and the creator at the time was doing it out of the goodness of his heart - and was probably focussed on the nations that excited him the most.  So the US Cards never ended up getting done.

Until today!

US Army Europe Data Cards

USMC Data Cards

Hopefully these will have the access issues sorted right from the start!  As always I'm happy for anyone to point out mistakes or concerns and am perfectly willing to change things where necessary.

A couple of vehicles are out of sync with their compatriots - i.e. on the wrong page, but you'll have to forgive me for that as moving the cards around is not that simple - so they are where they are!

The cards can also be access through the Cards Tab at the top of the page.

In other news, just for the sheer hell of it, I'm working on a 9th Infantry Division (Motorized) List and have already completed the majority of their Data Cards.

After that I'm going to look to doing Swedish and Finnish Army Lists.  Anyone who is happy to share useful information, documents, links etc would be gladly appreciated.  I'm always happy to give kudos to others.

I've also managed to get a bit of painting done so hopefully that will show up here soon as well.

That's all for now.

Thanks

Richard

05 May 2024

A whole new bunch of AFV Data Cards!

So it's taken a while but today I've added a bunch of new AFV Data Cards for several NATO nations.  I've also updated the Dutch AFV Cards I added back in February - and updated the link in that post.  I'll add it again here for completeness sake.  Here's a little taster:

In addition to AFVs, I've also added the soft skin vehicles of each nation as I thought that might prove useful.  Any comments on that would be appreciated.

All the new cards (and the old UK, West Germany and Soviet ones) can be found in the Data Cards tab up above.  I'll also add them all here:

Belgium AFV Data Cards

Canada AFV Data Cards

Denmark AFV Data Cards

Netherlands AFV Data Cards

Norway AFV Data Cards

I've made an adjustment to the gun stats for the 76mm L23A1 found on the Scorpion tank, and other vehicles with the Scorpion tank turret such as the Canadian Cougar FSV.  Originally I had the L23A1 as only being able to fire HE rounds, which had an Armour Penetration of "3" - making it one of the worst performing guns in the game.  I decided this wasn't providing a fair representation of what this gun could achieve with its HESH round, so I gave it stats that were not quite as good as the 76mm gun on the Danish M41DK tank but better that the original 76mm gun from the M41.  I hope that makes sense, and helps give the Scorpion tank back a bit of punch.

Finally, as I was going through the each of the nation's original AFV data tables I found a few missing details, so I've tried to fix all those that I've come across.  Please let me know if you have any issues with decisions that I've made.

Posts like these never seem to garner any comments, but if you look at these and find any errors, please let me know so I can correct them.  Happy for any constructive positive or negative comments.  I think I failed to find 1 or maybe 2 decent side profile pics of vehicles on the cards.  I you have any that match these missing pics, please let me know.

USMC and USAEUR AFV Data Cards are next on the list.

Thanks

Richard


09 February 2024

Brand New Dutch AFV Cards

 In honour of completing my first Dutch unit, I contacted Greg in the UK who originally did the BAOR, West German and Soviet cards to see if I could get non-pdf copies of those cards, so I could create some more for the other nations covered in the game - starting of course with the Dutch.

Unfortunately he has lost all the files with the old cards, but was able to steer me in the right direction with another template - which I was able to use to generate this new set of cards - the first in what I hope will be a whole series of new cards to cover all the nations that don't currently have them.

I may even redo the original cards, as I have found some info missing - and I've made a few updates since Greg so kindly did them for me.

Anyway - here is the link to the new Dutch cards:

Dutch AFV Data Cards

You can also find them in the "Data Cards" Tab at the top of the page.

Any feedback or errors found and pointed out, will be greatly appreciated.  I'm about half way through the Belgians and will probably do Norwegians after them.  Any votes to do another nation first won't be summarily ignored!

Thanks and I hope you find these useful

Richard

30 January 2024

Dutch 103rd Reconnaissance Battalion

Hello 2024 - a year I've decided that I will attempt to have a focus, and that focus will be Americans!  I have 3 US WW2 armies that need to be completed (and started!) and various USAEUR forces and a USMC force for the Cold War that need to be completed.

At the same time, I'm also trying to complete some Cold War Recce units for my (completely in my head at the moment) new Cold War game.

So what better way to start 2024, than with a Dutch force!  It all makes perfect sense to me!

So this is both a new project and more importantly, a completed project.  It's a full strength a platoon from the Dutch 103rd Reconnaissance Battalion based at Seedorf in West Germany circa 1985.  I think it has a great mix of vehicles - including a couple (the standard M113 and the M106) that you don't really find much in the Royal Dutch Army.

Here's all the vehicles that make up the unit:


The unit consists of the Platoon Commander in his M113 C&V command and reconnaissance vehicle, armed with a 25mm autocannon (centre front), a reconnaissance group (centre back), a tank group (obvious), a rifle group (in the M113) and a mortar group (in the M106).

Here's a close-up of the Commander in his M113 C&V:

The reconnaissance group is made up of 4 x M113 C&V split into 2 teams, each with 2 M113 C&V.


Here's some close-ups of the various M113 C&V's that make up the two reconnaissance teams. Team leaders are shown in the the turret hatch.




All the M113 C&Vs are 3D prints. The Platoon Commanders vehicle has been further modified by drilling out the drivers hatch and making a new open hatch. The commanders are all AB figures and the driver of the Platoon Commander's vehicle is an Airfix figure from their Dakota Skytrain kit, with a green-stuff dodgy headset added.

The tank group is made up of 2 Leopard 2NL



Both Leopards are old Matchbox models, and I've added 3D printed Dutch style smoke launchers and wire reel, plus Elhiem FN MAGs which they used rather than the German MG-3s. The Tank Commander is an Elhiem figure.

The rifle group is mounted in a standard M113




Again the M113 is a 3D print, the M113 commander is an Elhiem NATO driving figure, while all the infantry are also Elhiem NATO figures

The mortar group is mounted in a standard M106


The M106 is a 3D print and the mortar crew are again Elhiem figures

So that's my first completed non-American project for 2024.

Thanks for looking and have a great New Year!

Richard

27 November 2023

Norwegian Home Guard

 Very quick post today as I'm trying to get ready for another Cold War game (well 2 more actually) but I just finished this figure and had to post it up straight away.

This all started when I asked what I thought was a simple theoretical question to Matthew Hingley of Elhiem Miniature fame.  I wondered how hard it would be to change a weapon on a figure stl file.  The figure I was thinking of was one of his WW2 German Gebirgjager figures, which he has already converted into stl files.  What I was thinking of was converting one to look something like this:


Rather than simply answer the question, Matt had a crack at it and then sent me the file!

Unfortunately I've recently been having serious, head banging against the wall kind of issues with my 3D printer.  But last week I finally managed to get a print of this figure off it, so I had to paint it straight away.

Here's how it turned out:




OK - my basing is pretty crap, but I just love the figure.  Now I have to work out how to convert at least a squad more!  At least the MG34 gunner is already taken care of, and the MP40 armed NCO is also easily done (as in they already exist in the Gebirgsjager range), I just need the rest of the AG3 armed Home Guard.

Another problem for another day...

Thanks

Richard